How many kupo nuts do i give mog
But that's just my humble opinion. I think I remember now: I'm pretty sure it was 5 nuts the first time and 3 nuts the second time. Just follow the sound cues. Yeah, that's easy, I say. I won the game on the first or second try. My only tip: watch his aniamtion!!!!!! I'm unbeatable at Chocobo racing up until S-class--then it all falls apart.
It's not just Teioh, usually everyone beats me there for some reason. So I breed a Chocobo, feed it some greens, get it to S-class, ditch it, and repeat. One of these days I'm going to max out Choco's stats and start getting the good stuff, but that's next summer's project. Or maybe this winter The motorcycle game's fun, too, but the highest possible payout is 10GP plus maybe an item, so I stick with the sub.
Win- 1 Gil from the Wrestler 2 Gil from the Sumo. Super Dunk Cost Gil. With the Super Dunk the objective is painfully easy If you get a shot, you will get 1 GP, and the chance to shoot again. If you get 10 shots in a row, you are given a chance to double the GP. If you make the shot, your GP doubles. If you miss at any time, you will get the GP you made in baskets to that point. The best thing to do to get the shots is hold the button down for less than a second.
Then fire away. Win- 1 GP per shot made. This is basically as pointless as the stuffed animal bins you find at Denny's. Either you will get GP, a Potion, or nothing. Win- GP, Potion, or nothing GP Exchange. There is a lady in the first room, that will exchange GP for items. Both Materia are excellent choices to get multiple copies of.
Back Room. In the second room, you will find even more things to do, as well as the three event games. These games have a bit more difficulty than the first ones, but they are not too hard to do.
Below are the games found in this room. Fortune Teller Cost Gil. Here is the other fortune telling machine in the Gold Saucer. Cait Sith being the first You place 50 Gil into the machine, and it will tell you your future. This game is like rock, paper, scissors. You and the opponent pick an attack to execute. If they are the same, there is no damage to either fighter. If one attack beats the other, the defeated will receive damage. The first player to get 10 successful hits wins.
Mog House Cost Gil. In this game, you have to help Mog impress his girlfriend by flying. In order to make him fly, you need to feed him Kupo Nuts. If you give him too many, he will fall. If you do not feed him enough, he won't be able to take off. Watch Mog carefully to find out how many to give him.
Mog will make a squeaking sound different than the sounds he made before when he has had the right number of Kupo Nuts. Once he learns to fly, Mog meets a female named Mag.
The player must feed him three Kupo Nuts so he can fly and impress her. Afterward, the two have many Mog children. Although the game offers no reward, the first time the player completes it, the man in front of the game gives the player 30 GP. Mog House costs gil to play and is located on the second floor. High attacks beat low attacks, middle attacks beat high attacks, and low attacks beat middle attacks. Two attacks of the same type cancel each other out.
The first battler to land 10 blows wins. The more opponents the player beats, the more GP they win. They win 3 GP for beating the second opponent, 30 for beating the third, and GP for beating four opponents. The game costs gil to play. Losing the fifth battle still gives the prize for winning the fourth battle: GP. Each attack by the opponent is reactive to whatever input Cloud makes. No matter what the strike is, the chances remain the same if it will win or not.
No one opponent prefers one action over another e. Therefore, it is just as valid a strategy to continually perform one type of punch as it is to any other pattern of punches. The script driving this game contains a bug that triggers a fifth fight, but no opponent exists for it. This opponent cannot be beaten as wins do not accumulate for Cloud. The final attack performed by the fourth opponent is technically the one active each round of this final battle. Therefore, if the attack that would lose to that final attack is thrown by Cloud, he would take damage.
On the PlayStation Classic mini console, it's possible to use the save state cheat feature to try again on the difficult third and fourth rounds on opponents who often win, keep using the save state cheat until the player beats the fourth opponent which will get the player GP.
It lets the player ride one of three courses collecting balloons and avoiding obstacles. It costs gil to play any of the three courses. The game is available after Gold Saucer reopens on disc 2. This minigame has also appeared as a stand-alone game Final Fantasy VII: Snowboarding released for mobile phones in North America in , and in Japan three years later in It becomes available on disc 2 after it has been played in the storyline.
The player must down a number of enemy submarines. The attendant at the entrance to the arcade will allow the player to trade in GP for items. The items for trade are as follows:. The screen on the Wonder Square entrance displays various scenes. One of the scenes is actually an unused concept art for Cosmo Canyon. One minigame didn't make the cut to the final game: a basketball minigame based on the minigame from Wonder Square in the original, which was to be played on a court topside of Sector 7 near where Jessie's family lives.
The ball is still there, and the player can interact with it so it rolls, but Co-Director Naoki Hamaguchi decided it would not be fitting to have the sounds of a basketball echoing through the quiet hours of the night. Final Fantasy Wiki Explore.
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Wonder Square. Edit source History Talk Left machine [ ] Prize Chance Potion Right machine [ ] Prize Chance Potion
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