When is ngp coming out in uk




















Just to clarify that, all games that appear physically will be made available digitally. And having the option of a digital-only method affords more creative risk-taking, and that's because you don't-have that in-built risk of physical inventory," he added. Instead titles will be released on proprietary flash cards of up to 4GB in size. House indicated that UMD support had been dropped in favour of greater "flexibility" in storage.

And then there's an opportunity for digital-only, where we might see more experimentation. Sony has provided few substantial new details on the NGP since it was first announced at a Tokyo press event in January. Although it is known that at least two models will be released: one with 3G support and one without.

Further details, and public demonstrations, are expected at E3 in June. Enter your email address. Andrew Goodchild Studying development, Train2Game 10 years ago. I have just purchased a psp vita 3g from argos who have a limited supply. Search form Search.

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Detailed, well-prepared articles, but less often. Small notes as basis, detailed articles sometimes. Subscribe and get the latest blog posts right to your Email. New Blog Comments. Can not thank you enough!!! New Forum Posts. Re: 3d scanned textures. Thank you very much. I'm pretty sure there is. Try Substance Studios had been expecting to collect development kits at the event, but were told "late shipments from Japan" meant SCEE would now be "prioritising".

According to the source, for a kit to be delivered before April a studio must supply a "page concept document on a game they want to release at launch". Eurogamer understands that key UK studios have had early kits for almost a year. But the source claimed the new shipment of kits would be "the first to have the final GPU in them". Sony has not yet dated the system beyond plans to begin rollout worldwide by the end of But during yesterday's presentation, Sony listed the Wi-Fi only edition of NGP as "", while the Wi-Fi plus 3G version was listed as "Holiday Season ", implying that the 3G-enabled console would not be available day one.

SCEE did not share any solid information on date or price, only adding that details would be revealed "very soon". That means full resolution, full 60 frames per second. With Sony urging developers to create releases that work across PS3 and NGP, the implications of this are significant. And developers were told: "All games at launch available on flash [the physical storage medium] would also be on PSN. The publisher also moved to reassure developers that the technical hurdles of cross-platform development were being kept as low as possible.

What would have taken two-to-three months before looks like it could take just one-to-two weeks now. The architecture is obviously different, but it's the same development environment. Elsewhere with the hardware, it was confirmed that NGP features three gyroscopes, compared with one in PS3's controller, allowing for more accurate movement. And the front and rear touch panels are both capable of six-point multi-touch. SCEE further outlined its vision for the first five years of the platform and its target audience, with year one focused on "hardcore" and year two on "hardcore and teens", with the expectation that the audience will expand younger and older after that.

Social networking and location-based features were also highlighted for their gaming potential. SCEE suggested, for instance, that "clues could be put on the social networking side" that could lead to "virtual gifts", that could in turn make use of the camera and augmented reality capabilities to distribute "new skins and avatars".



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